Old Aethar, The Dark Haunt
Mrak slaps himself on the head and yells, "DOH!" Mrak bonks An Efreeti! BONK!! BONK!! BONK!! Skywalker fades into existence. Skywalker's backstab **** SMITES **** An Efreeti! (3132) dmg An Efreeti is DEAD!! You receive 1015 experience points. An Efreeti's guts spill grotesquely from his torso. The spilled guts of An Efreeti falls far below... The corpse of An Efreeti falls far below... The spilled blood falls far below... (Like fifteen rooms down...) You follow Mrak. A floor of bone The bottom of the chasm is covered in bones, broken into millions of tiny bits. Very few recognizable pieces of bone exist, as many of the victims were surely dashed to smithereens when they collided with the ground here. Exits: north up. The scraps of the spilled guts of An Efreeti lie here. The scraps of the corpse of An Efreeti lie here. The scraps of the spilled blood lie here.Back to Top... / -->
Darkor looks at Pamela Anderson. Darkor tried to steal from Pamela Anderson. Pamela Anderson yells 'Darkor is a bloody thief!' Darkor fades into existence. Darkor's claw barely scratches Pamela Anderson. (394) dmg Pamela Anderson is DEAD!! Pamela Anderson splatters blood on your armor. Darkor gets a gold coin from the corpse of Pamela Anderson Darkor says 'never liked her'Back to Top... / -->
RoD, Kali demonstrates the proper use of the 'traffic' channel (from Hayama's bio)
Kali openly traffics '*helicopter sounds* Dragon's Pass. An overturned Crystal Dragon is blocking traffic and rubberneckers are slowing things down. Motorists should expect an eight hour delay.' Kali openly traffics '*helicopter sounds* We've got a jack-knifed Famine on the Tree of life. Delays are expected. Amazons are re-routing motorists through the withered branch.' Kali openly traffics '*sound of helicopter* We've got some Congestion here by the Old Arena as people massacre each other. Traffic is being re-routed via the Death Trap in Realms of Worship. Travellers advised to proceed with caution.' Kali openly traffics '*sound of helicopter* We've got an overturned halfling with a dangerous gas leakage by the Shire. Darkhaven guards are re-routing all traffic though Haon Dor. Delays expected. People headed to the shore this weekend should take the Moria Overpass to Ocean Keep'Back to Top...
RoD, Arcane Catapult of Fear
You follow Natrea. The Cave of Jewels The cave walls glitter around you, each embedded with jewels of every kind. Though they appear close at hand, you realize that they lie beneath a glass surface, covered with runes of protection. Light streams in from above through a gaping hole in the rocks. You can see the branches of a lush forest, but little else. To your southeast, you can see the path. Exits: southeast A whirling portal of energy turns slowly, beckoning to the unknown. (Hide) (Translucent) Natrea is looking for the mute button on her brain is hovering here. Vaenir flies in from somewhere. Natrea dumps a bucket of slime all over you. Eeeeeeeew! How gross! Natrea says 'Catapult? DO I hear... CATAPULT????' Be afraid. Be VERY afraid... A Turret High Above the Sanctum You have walked onto what appears to be a gigantic turret atop the sanctum. The room is circular in shape, with waist-high walls surrounding the perimeter. Flags hang high above the turret, snapping in the slight breeze. Your eyes wander from the turret outward, and you are taken aback by the view. It seems you can see for miles, in every direction. You seem to recognize the structures in a town many miles to the north. You continue walking across the turret, looking at the astounding view, when you walk directly into a wall. No, that isn't a wall, it's a huge timber. You have to take a few steps back until you can identify the structure. It seems you're looking at an impossibly huge catapult! A full fifty feet long, raising several stories above your head. You notice a strange blue aura surrounding the massive timbers, and realize that this structure has been imbued with the power of the Arcanes! Exits: A lever on the side of the great Arcane Catapult of Fear (TM). The big, hairy catapult operator readies the machine for take off! The catapult operator is shrouded in flowing shadow and light. You yell 'Help! Help! Heeeeeelp!' You yell 'Noooo! NOT... The Arcane Catapult of Fear (TM)!!!' You are overcome by fear and begin shaking uncontrollably. The catapult operator yells 'The catapult is ready for Vagen!' The catapult operator says 'Welcome, Vagen.' The catapult operator grins. The catapult operator laughs diabolically. MUHAHAHAHAHAHA!.. The catapult operator says 'Enjoy your ride!' the catapult operator readies the catapult. You gasp in astonishment. Marduk yells 'Vagen has been launched!' The Grand Entrance You stand before the large, golden door of an ever shimmering and shifting castle. Upon the door, inscribed in silver letters, are the words "The Order of Arcanes". The door appears to be made of an unearthly type of marble, which emits an aura of magic and power. Above you tower the walls of the castle, which serves as the residence for all the members of this great Order. A very powerful man wearing the ancient armour of the Arcane Guardians guards the door, granting only the worthy ones entrance to the castle. Exits: east south Marduk, the Ancient Guardian of the Arcanes, stands here. Marduk is shrouded in flowing shadow and light. Marduk is engulfed within a blaze of mystical flame. Marduk is surrounded by cascading torrents of energy. Marduk is ensphered by shards of glistening ice. Upon the Drawbridge You are standing upon a drawbridge which leads to a large, shimmering castle. Behind you stretches an empty road, with a thick, lush forest to either side of it. Beneath the drawbridge, a moat of crystal clear water flows and within it you see many beautifully coloured fish swimming around. The drawbridge emits a strong pull, as if something within the castle is calling to your very soul. Exits: north south An Enchanted Forest The forest gets thicker and thicker as you travel further into it. The possibility of getting lost is very real, and you hope nothing unnatural lurks within this forest. The trail is very light, and you can barely make out which way it leads. Exits: north southeast Upon A Lonely Road You are walking along a very empty road. To your north it continues, and to either side of you a very dense, large forest towers above you. You have the sensation of being watched, yet there is no one else in sight. Somehow you're not too sure if going any further would be wise, but on the other hand you have a feeling of urgency as if your arrival is planned without your knowing it. The sound of a bird chirping in the air above you makes you look up and to your surprise the bird, an ordinary robin, is the size of a small dog. Something in this place is not right... Exits: north A wooden signpost has been planted in the ground, catching your attention. You land with a THUMP! Darkhaven Square You are standing within the expanse of the famous Darkhaven Square. An immense stone statue of Duke Luther sits in the center of the square, surrounded by fountains of shimmering crystal water. Gardens and shrubbery enhance the air of serenity and peace here in the center of the great city. A plaque set into the base of the fountain attracts your eye. Cobblestone roads lead away in the four cardinal directions, while to the northeast and northwest are forested paths. The cathedral spires of Notre Dame de Sioux rise with majesty above the treetops to the northwest. Exits: north east south west up northeast northwest Torrents of flame flow a river of fire through the night sky above the square. Stone fountains containing crystal clear water surround the Duke's statue. Vaenir lands beside you with a THUMP!Back to Top... / -->